Table of Contents

Brutus

Strength: 18
Dexterity: 17
Constitution: 14
Intelligence: 10
Wisdom: 10
Charisma: 12

Race: Human
Age: 18
Height: 5 ft. 7 in. (170 cm)
Weight: 150 lbs (68 kg)
Alignment: Neutral good
Worshiper of: Desna (Chaos, Good, Liberation, Luck, Travel)
Class: Barbarian 1
Favored class: Fighter
Languages: Taldane
Nationality: Brevoy

Human Traits

Bonus Feat: Humans select one extra feat at 1st level.

Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

Traits

Reactionary
You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly.
Benefit: You gain a +2 trait bonus on initiative checks.

Indomitable Faith
You were born in a region where your faith was not popular, but you still have never abandoned it. Your constant struggle to maintain your own faith has bolstered your drive.
Benefit: You gain a +1 trait bonus on Will saves.

Barbarian Class Features

Weapons: all simple and martial weapons

Armor: light armor, medium armor, and shields (except tower shields).

Fast Movement(Ex): +10 movement speed in no to medium armor

Rage (Ex): → 4 + Con (+2) + Level (0) = 6 rounds/day

Feats

Skills

The barbarian’s class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (nature) (Int), Perception (Wis), Ride (Dex), Survival (Wis), and Swim (Str).

The fighter’s class skills are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (engineering) (Int), Profession (Wis), Ride (Dex), Survival (Wis), and Swim (Str).

Barbarian skill Ranks Per Level: 4 + Int modifier +1 human
Figter skill Ranks Per Level: 2 + Int modifier +1 human

Skill B1F1F2F3F4F5F6F7F8F9Notes
*Acrobatics 1
*Climb
*Handle Animal
*Intimidate 1
Knowledge (dungeoneering)
Knowledge (engineering)
Knowledge (local) 1
*Knowledge (nature) 1
Linguistics
*Perception 1
*Ride
*Survival
*Swim
HP 12
Favored class bonus - hphphphphp
Total HP (no CON) 12

Magic Items

Slot Equipped item
Armor **
suits of armor | | | **Belts **
belts and girdles | | | **Body **
robes and vestments | | | **Chest **
mantles, shirts, and vests | | | **Eyes **
eyes, glasses, and goggles | | | **Feet **
boots, shoes, and slippers | | | **Hands **
gauntlets and gloves | | | **Head **
circlets, crowns, hats, helms, and masks | | | **Headband **
headbands and phylacteries | | | **Neck **
amulets, brooches, medallions, necklaces, periapts, and scarabs | | | **Ring #1 **
rings | | | **Ring #2 **
rings | | | **Shield **
shield | | | **Shoulders

capes and cloaks
**Wrist **
bracelets and bracers
Slotless Items
none
Wepons
none
# Potion Effect
Cure Light Wounds 1d8+1
Cure Moderate Wounds 2d8+3
Cure Serious Wounds 3d8+5

Equipment

# Weapons Dmg. Crit. Range Weight Price
1 Dagger 1d4 x2 1 lb. 2 gp
1 Gountlet 1d3 x2 1 lb. 2 gp
Gountlet, Mithral 1d3 x2 0.5 lb. 502 gp
1 Greatsword 2d6 19-20/x2 10 lbs. 50 gp
Greatsword, Adamantine 1d10 x3 10 lbs. 3050 gp
Longbow 1d8 x3 100ft 3 lbs. 75 gp
Longbow, composite (+4) 1d8 x3 110ft 3 lbs. 500 gp
Longbow, c. (adaptive +1) 1d8 x3 110ft 3 lbs. 3400 gp
1 Sling 1d4 x2 50ft - -
10 Arrows 1 lb. 1 gp
10 Bullets 5 lbs. 1 sp
# Armor AC Max. DEX ACP Weight Price
Leather +2 +6 0 15 lbs. 10 gp
1 Studded leather +3 +5 -1 20 lbs. 25 gp
Chainchirt +4 +4 -2 25 lbs. 150 gp
Chainchirt, Mithral +4 +6 0 12.5 lbs. 1150 gp
Scale mail +5 +3 -4 30 lbs. 50 gp
Brestplate +6 +3 -4 30 lbs. 200 gp
Brestplate, Mithral +6 +5 -1 15 lbs. 4200 gp
# Traveling gear Weight Price
1 Backpack 2 lbs.
1 Bedroll 5 lbs.
1 Waterskin 4 lbs.
1 Flint and steel -
1 Wood cutlery -

Resourses

Coins Change
Platinum 0
Gold 110 -50 -2
Silver 0
Copper 0

1 Platinum = 10 Gold, 1 Gold = 10 Silver, 1 Silver = 10 Copper